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By niaka3dayo

unity-vrc-udon-sharp

niaka3dayo954 installs

Write VRChat scripts that sync across players.

What it does

Guides the agent in producing and correcting VRChat UdonSharp code with runtime constraints, ownership checks, and late-joiner-safe synchronization.

When to use it

Use when writing, reviewing, debugging, or migrating UdonSharp C# and UdonBehaviour code.

How to use it

It changes how the agent writes, reviews, debugs, and migrates UdonSharp project code by applying runtime and networking constraints.

What you provide

  • An existing project

Uses

Good to know

  • edits its own instructions

Latest review

What you need · 3

The scripting guidance and supplied behaviour templates use UdonSharp.

The active supported and last-verified SDK target is 3.10.5; earlier versions are retained only as migration history.


Access · 3

This skill

VRChat release notes

Read

Checks VRChat release notes

agent's rules directory

Write

Adds automatically loaded agent rules