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By quodsoler

ue-ai-navigation

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Build AI characters that navigate Unreal worlds.

What it does

Guides the implementation of Unreal Engine C++ AI and navigation code using engine-specific APIs and patterns.

When to use it

Use when writing Unreal Engine C++ AI controllers, behavior tree nodes, blackboards, perception, navigation, EQS queries, or Smart Objects.

How to use it

It changes how the agent writes AI and navigation code by selecting the relevant engine APIs and patterns for the request and codebase.

What you provide

  • An existing project

Latest review

What you need · 1

Targets Unreal Engine 5.8; the reference states that its APIs were verified against the 5.8 headers.


Access · 0

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