Build modular gameplay plugins for UE 5.8.
Guides the implementation and debugging of modular gameplay plugins, component injection, and initialization in UE 5.8.
When to use it
Use when building, activating, or debugging Game Feature plugins and modular gameplay, including Lyra-style experience systems.
It changes how the agent implements and debugs Game Feature plugins and modular gameplay in the user's codebase.
What you provide
Targets UE 5.8; the documented APIs are stated to be verified against its headers.
No additional actions listed.