Tests and profiling for your Unreal Engine game.
Guides the addition of tests, diagnostic logging, assertions, and performance instrumentation to Unreal Engine projects.
When to use it
Use when writing or running Unreal Engine tests, adding logging, or profiling a build.
It changes how the agent writes tests, adds diagnostics, and instruments performance in Unreal Engine project code.
What you provide
Targets Unreal Engine 5.8; the documented APIs are stated to be verified against its headers.
No additional actions listed.