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By quodsoler

ue-testing-debugging

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Tests and profiling for your Unreal Engine game.

What it does

Guides the addition of tests, diagnostic logging, assertions, and performance instrumentation to Unreal Engine projects.

When to use it

Use when writing or running Unreal Engine tests, adding logging, or profiling a build.

How to use it

It changes how the agent writes tests, adds diagnostics, and instruments performance in Unreal Engine project code.

What you provide

  • An existing project

Latest review

What you need · 1

Targets Unreal Engine 5.8; the documented APIs are stated to be verified against its headers.


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