Lightlines
By quodsoler

ue-world-level-streaming

quodsoler995 installs

Build game worlds that load as players explore.

What it does

Guides implementation of game-world streaming and map transitions with engine APIs and configuration examples.

When to use it

Use when implementing level loading and unloading, configuring World Partition, or moving between maps.

How to use it

It changes how the agent implements world streaming and map transitions in the project, selecting configurations that match its world structure.

What you provide

  • An existing project

Latest review

What you need · 1

Targets UE 5.8; the API guidance is stated to match that version's headers.


Access · 0

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