Safer, faster GDScript for your Godot project.
Guides GDScript reviews and refactoring to improve performance, signal architecture, and lifecycle safety.
When to use it
Use for GDScript code reviews, hot-path refactoring, or project standards, rather than general prose style or engine upgrades.
It changes how the agent writes, reviews, and refactors GDScript by enforcing typing, signal, node-access, and collection-safety rules.
What you provide
Listed as a prerequisite for the project layout, Autoload registration, and scene ownership conventions used by the GDScript patterns.
Listed as a prerequisite for establishing component boundaries and ownership of signals and call-down APIs before enforcing style.
This skill
Godot documentation
Consults official Godot documentation