Keep Godot tests focused and ready for CI.
Guides the selection and implementation of Godot tests and CI checks using GdUnit4.
When to use it
Use when choosing test layers, configuring CI, or validating signals and physics.
It changes how the agent selects test layers and implements tests in a Godot project.
What you provide
Godot must be available to run the documented headless test command.
The testing patterns require GdUnit4 and its GdUnitTestSuite base class.
Listed as a prerequisite for project layout, scenes, and resources before creating a test suite.
This skill
Godot documentation
Reads Godot API documentation