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By unity-technologies

shader-graph-create-custom-node

unity-technologies4.3k installs

Turn HLSL code into custom Shader Graph nodes.

What it does

Creates custom Shader Graph nodes by turning HLSL code into reflected functions in project assets.

When to use it

Use when the user wants a new Shader Graph node or wants existing HLSL converted into a reflected function node.

How to use it

Give it a custom-node request and a project; it writes an HLSL asset, asking for confirmation before appending to an existing matching asset.

What you provide

  • An existing project

Latest review

What you need · 1

Requires com.unity.shadergraph version 17.5.0 or later.


Access · 0

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