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By unity-technologies

urp-postprocessing

unity-technologies4.5k installs

Get working post-processing in Unity URP scenes.

What it does

Configures and fixes URP post-processing so the user gets working visual effects without console errors.

When to use it

Use when setting up or debugging bloom, tonemapping, color adjustments, depth of field, vignette, or other Volume overrides.

How to use it

Give it a post-processing setup or debugging request in a Unity project; it configures the scene's effects and camera.

What you provide

  • An existing project

Uses

Latest review

What you need · 4

Requires the Universal Render Pipeline package version 14.0.0 or later.

Requires a connected live Editor with eval available through the project's Pipeline package; stop if eval is missing.

Uses the unity CLI to discover the Editor's command catalog and run C# through eval; unity-cli handles installation.

Follow unity-cli first to install the CLI, connect the Editor, add the project's Pipeline package, and discover commands.


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