Lightlines
By gamedev-skills

camera-systems

gamedev-skills4.3k installs

Smooth game cameras that stay inside the level.

What it does

Guides implementation of smooth game cameras with stable framing, level boundaries, and collision handling.

When to use it

Use for smooth 2D follow, 3D orbit or first-person cameras, multi-target framing, or fixing jitter and views beyond level edges.

How to use it

It changes how the agent implements and verifies game cameras, emphasizing frame-rate-independent movement, framing, bounds, and collision.

What you provide

  • An existing project

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