Lightlines
By gamedev-skills

fps-shooter

gamedev-skills3.6k installs

Build a first-person shooter with satisfying guns.

What it does

Guides implementation of first-person shooters with responsive aiming, tuned weapons, and clear combat feedback.

When to use it

Use when building an aim-and-shoot first-person game or tuning hitscan, projectiles, time-to-kill, recoil, spread, or aiming feel.

How to use it

It changes how the agent builds first-person shooter mechanics, covering the controller, weapons, damage, enemies, and combat feedback.

What you provide

  • An existing project

Latest review

What you need · 7

Routes look and movement input, rebinding, and gamepad aim assist to this skill, with unreal-enhanced-input as an alternative; installation is not explicitly required.

Routes enemy behavior implementation to this skill alongside engine navigation; installation is not explicitly required.

Routes field of view, recoil kick, and look smoothing to this skill; installation is not explicitly required.

Routes hit-stop, screen shake, and impact feedback to this skill; installation is not explicitly required.


Access · 0

No additional actions listed.