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By gamedev-skills

roblox-physics

gamedev-skills1.7k installs

Build Roblox physics with server-checked hits.

What it does

Guides implementation of Roblox physics systems, collision queries, and network ownership for gameplay.

When to use it

Use when implementing physical assemblies, collision and hit queries, forces, ownership, or cleanup, and when troubleshooting unreliable touches or unstable mechanisms.

How to use it

It changes how the agent implements and verifies Roblox physics by requiring explicit interaction policies, deliberate ownership, and multiplayer testing.

What you provide

  • An existing project

Latest review

What you need · 1

The workflow uses Studio to inspect assemblies, anchors, constraints, collision groups, massless parts, and network ownership.


Access · 0

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