Make game sprites follow curved paths in Phaser.
Guides the creation of curve-based paths and animated path-following sprites in Phaser 4.
When to use it
Use when working with curves, paths, splines, Bezier curves, or path followers in Phaser 4.
It changes how the agent implements curves, draws paths, and animates sprites along paths in a Phaser project.
What you provide
The reference covers Phaser 4 and its curve, path, and path-follower APIs.
No additional actions listed.