Lightlines
By quodsoler

ue-data-assets-tables

quodsoler1k installs

Designer-editable game data that loads on demand.

What it does

Guides C++ implementation of designer-editable game data and asset loading in UE 5.8.

When to use it

Use when modelling designer-authored game data in C++ or implementing data assets, tables, soft references, and asset streaming.

How to use it

It changes how the agent models and loads designer-authored game data in the project.

What you provide

  • An existing project

Latest review

What you need · 1

Targets UE 5.8; the documented APIs are stated to be verified against its headers.


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