Lean Unity audio without sacrificing sound.
Audits and adjusts Unity audio settings to reduce memory use and mixer CPU cost while checking playback quality.
When to use it
Use when asked to reduce audio memory or mixer CPU cost, change clip loading, sample rates or codecs, or make 3D audio mono.
Give it a Unity project's audio problem; it reports an assessment, waits for your review, and adjusts project audio settings.
What you provide
Requires the Unity CLI to run C# and discover command parameters; the required unity-cli skill handles its installation.
Requires a reachable live Unity Editor whose project's Pipeline package exposes eval; a missing eval command or unreachable Editor stops the workflow.
Must be followed first to install the CLI, confirm a connected Editor, add the project's Pipeline package, and discover commands.
This skill
unity
Installs the Unity CLI