Turn your UE5 project into a playable build.
Produces a runnable, distributable UE5 build with the intended launch map and build configuration.
When to use it
Use when producing test or release builds, cooking content, configuring packaging settings, or automating builds for CI.
Give it a UE5 project to package; it produces a standalone build in an output folder and verifies that it launches.
What you provide
Requires Unreal Engine for packaging; the instructions target UE 5.8.
Requires the chosen platform's SDK and build toolchain, such as Windows build tools or the Android SDK/NDK.
No additional actions listed.