Lightlines
By gamedev-skills

platformer

gamedev-skills3.5k installs

Build a 2D platformer with jumps that feel right.

What it does

Guides the construction and tuning of a 2D platformer with responsive jumping, levels, hazards, and goals.

When to use it

Use when building a side-scrolling or single-screen platformer, or improving jumps that feel floaty, unresponsive, or unfair.

How to use it

Give it a platformer to build or a jump controller to tune; it implements the game systems or jump-feel improvements.

What you provide

  • An existing project

Latest review

What you need · 7

Uses this skill for the controller body in Godot; other engines use their own movement skills, and an installation requirement is unstated.

Uses this skill for Godot level geometry; an installation requirement is unstated.

Hands off level layout, pacing, and teaching order to this skill; whether it is required to complete the workflow is unstated.

Uses this skill for timestep, continuous collision detection, and physics stability; whether it is required to complete the workflow is unstated.


Access · 0

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